


With an online connection, it is possible to view the height of other players. There, players can use extra goo balls to build a construction as high as possible. These are stored in the World of Goo Corporation, a separate level reminiscent of the original prototype the game is based on. Often, players will save more balls of goo than required. The environment is changed to reflect the season. There are five main chapters with different levels that follow chronologically for one year in the world of goo. More of the world is revealed through cut-scenes and sequences during gameplay, always with a humourous nod. In later chapters, players acquire a whistle that can be used to lure all loose goo balls in a certain direction. Constructions not only bend, but can also be broken when gravity gets the upper hand. In some levels, sleeping balls can be woken up to join the construction. Some of the goo balls introduced gradually are ivy goo (attach and detach at will), albino goo (four connections), balloon goo (fly upwards), water goo, pokey goo, fuse goo, bone goo, and much more. The types of goo differ greatly in abilities, connections and response to physics. When clicked, they allow the player to go back in time for one move. While buildings sometimes timebugs will appear. Balls can be picked up and moved around to adapt the constructions. Because of the physics and the wobbly matter, a solid basis is required. Regular balls can be dragged and dropped with the mouse or wii remote to form cohesive connections, but only for a short distance.

There are also OCDs (Obsessive Completion Distinction) where players can aim for secondary, much more difficult goals.Įach level brings entirely new challenges, based on gameplay, environment elements, art style and types of goo balls. To succeed, players need to bring over a certain amount of balls or do it within a limited amount of time. In most of the levels, the constructions need to reach a pipe that sucks the goo balls out of the level. They need to find out about the power source of the world they live in and the true meaning behind the Goo Corporation.
World of goo wii u series#
Rather than a series of puzzles, the game presents the balls of goo as living creatures in a universe they set to explore. The original concept is based on the prototype Tower of Goo Unlimited! by Kyle Gabler, one of the developers of this game, created for the Experimental Gameplay Project website. You are awarded points for how many goo balls you get to the exit (and by implication how efficient your structures are).World of Goo is a physics-based puzzle game where players need to build constructions using balls of goo. These need to be used to complete each level. In your way are chasms, hills, spikes, windmills and cliffs.Īs you progress you gain different types of goo balls, each with unique properties. To do this you need to use some of the balls to construct bridges, towers, and other structures. Your objective is to get the required number of goo balls to the exit. You play through five chapters that offer levels with unique graphical and musical themes. This means that solutions often stretch the materials to breaking point and invite ambitious strategies. The game simulates real-world physics to determine if structures are strong enough and when they collapse. World of Goo is a puzzle game where you use balls of goo to create bridges that span increasingly large chasms and obstacles.
